[2/2] wined3d: Use GL_EXT_framebuffer_blit for framebuffer->texture blits in BltOverride

H. Verbeet hverbeet at gmail.com
Thu Apr 5 16:44:16 CDT 2007


On 05/04/07, Fabian Bieler <der.fabe at gmx.net> wrote:
>
>
> From b369a9384beb831dfae6460418d861f30a9cef3e Mon Sep 17 00:00:00 2001
> From: Fabian Bieler <der.fabe at gmx.net>
> Date: Thu, 5 Apr 2007 21:52:44 +0200
> Subject: [PATCH] wined3d: Use GL_EXT_framebuffer_blit for framebuffer->texture blits in BltOverride
>
This doesn't work for the general case, ie blitting any surface to
another surface. I've got a more complete patch for this in my tree.



More information about the wine-devel mailing list