D3D: Enumerate Palettized formats for ddraw
stefandoesinger at gmx.at
Sat Apr 14 07:16:18 CDT 2007
Am Samstag 14 April 2007 05:15 schrieb Vitaly Budovski:
> Stefan � wrote:
> > apps. D3D8 is unaffected because it passes WINED3DFMT_UNKNOWN to wined3d.
> Wouldn't it be better to not pass WINED3DFMT_UNKNOWN and then treat it
> in a special way?
> I think it would make more sense to just check for the supported formats
> in D3D8 much like you do for DDRAW now.
Yes, you are right in theory.
The trouble is that unlike ddraw, each format has to have a fixed index, which
has to remain the same for each combination of parameters. Thus I found
making a number of calls with a number of known possible pixel formats a bit
I think it is a good idea to fix that somehow, but I think it shouldn't be in
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