D3DRM: Thanks a lot, Wine people
David.Adam at math.cnrs.fr
David.Adam at math.cnrs.fr
Tue Apr 24 10:17:24 CDT 2007
Hello,
my first "real" patches for wine were accepted. I would to thank all
wine people for their kindness, and their help to make these patche
accepted.
Now I can play Motocross Madness 2 out the box :D :D :D
Specially, I would like to thanks Vijay for his help to start the
implementation, and Dmitry who gave a lot of advice without becoming
nervous in view of my unabilty in wine.
I thanks too Alexandre to accept these patch and modify them silently :)
In the modifications, I saw that the defintion of vectors,
quaternions... in d3drmdef.h was replaced by a call to d3dtypes.h
In fact I copied the beginning of d3drmdef.f from the dsound.h file.
Can we not modify this file too?
David
More information about the wine-devel
mailing list