[3/20] WineD3D: Implement IWineD3DDeviceImpl_CreateVertexDeclarationFromFVF

Stefan Dösinger stefandoesinger at gmx.at
Wed Apr 25 04:33:30 CDT 2007

Am Mittwoch 25 April 2007 00:20 schrieb H. Verbeet:
> On 24/04/07, Stefan Dösinger <stefandoesinger at gmx.at> wrote:
> How do you intend for this to be used? In particular, how should this
> work with eg. IDirect3DVertexDeclaration9::GetDeclaration or
> IDirect3DDevice8::GetVertexShaderDeclaration?
GetVertexShaderDeclaration does not work on fvfs, I did a quick check for 
that(Though it was too nasty for the tree). The d3d9 lib would have to 
convert the wined3d declaration back to a d3d9 declaration or leave it as it 
is now, where d3d9 converts the fvf to a d3d9 decl.
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 189 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-devel/attachments/20070425/cd444720/attachment.pgp

More information about the wine-devel mailing list