D3DRM: Thanks a lot, Wine people
Alexandre Julliard
julliard at winehq.org
Wed Apr 25 05:03:09 CDT 2007
David.Adam at math.cnrs.fr writes:
> In the modifications, I saw that the defintion of vectors,
> quaternions... in d3drmdef.h was replaced by a call to d3dtypes.h
>
> In fact I copied the beginning of d3drmdef.f from the dsound.h file.
> Can we not modify this file too?
No, our headers have to be compatible with Windows, and in particular
they need to have the same include dependencies.
--
Alexandre Julliard
julliard at winehq.org
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