WineD3D: Use the proper depth stencil format

Chris Robinson chris.kcat at gmail.com
Fri Aug 10 20:38:09 CDT 2007


On Friday 10 August 2007 10:33:31 am Roderick Colenbrander wrote:
> Hi,
>
> This patch lets WineD3D use the proper depth stencil format. The format is
> retrieved from the WINED3DPRESENT_PARAMS. The proper format can improves
> performance on platforms like Windows which offer more onscreen
> pixelformats.
>
> Regards,
> Roderick Colenbrander

Isn't it normal to pass structs as a pointer, properly const-ified?



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