[2/5] WineD3D: Clear unused channels on R32F and R16F textures
on readback
H. Verbeet
hverbeet at gmail.com
Wed Aug 29 13:54:51 CDT 2007
On 29/08/2007, Stefan Dösinger <stefan at codeweavers.com> wrote:
>
Can you even use those formats as render target on any cards?
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