[5/5] WineD3D: texkill ignores the .w only in ps 1.x

Tomas Carnecky tom at dbservice.com
Fri Aug 31 16:30:53 CDT 2007


+
+    hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET,
0xff00ff00, 0.0, 0);
+    ok(hr == D3D_OK, "IDirect3DDevice9_CreatePixelShader returned
%s\n", DXGetErrorString9(hr));

Is that worth changing?

tom



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