wined3d:context.c Check for a context is added
Stefan Dösinger
stefandoesinger at gmx.at
Wed Dec 5 13:46:06 CST 2007
Am Mittwoch, 5. Dezember 2007 17:25:55 schrieb Anatoly Lyutin:
> We need to check context before than refer it.
>
> Changelog:
> Check for a context is added
Does that happen to fix any game? The idea was that the activeContext pointer
never points to NULL, so a check like that only workaround a bug somewhere
else
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 189 bytes
Desc: This is a digitally signed message part.
Url : http://www.winehq.org/pipermail/wine-devel/attachments/20071205/baf4ef96/attachment.pgp
More information about the wine-devel
mailing list