IDirectSound and Unknown IID

Vijay Kiran Kamuju infyquest at gmail.com
Mon Dec 31 03:25:15 CST 2007


Hi,

if you could mention the application/game name, it would be gr8.
also a note to all the people who send fix-bug requests please mention
the app/game name in the mails.
if anyone who can put that in some documentation/some place in the
website that would be gr8.

Thanks,
vj


On Dec 29, 2007 10:51 AM, Guillaume B. <guillaume.benny at sympatico.ca> wrote:
>
>  Hi,
>
>  First post here, so I don't know if it's the right place for this.
>
>  I'm trying to make the sound and music work in a game with Wine. Currently,
> the sound doesn't work because the game does some tests to check if
> everything is OK before it starts the music.
>
>  For now, it fails early in those tests but I've hacked some things in the
> latest git source and the game goes a little farther before it stops trying
> to make the sound and music work. But now I'm stuck so I was wondering if
> anyone had an idea.
>
>  Here's a part of the dsound trace:
>
> trace:dsound:IDirectSound8_IDirectSound8_QueryInterface (0x2ce8de8
> {2a8af120-e9de-4132-aaa5-4bdda5f325b8},0x34d634)
> trace:dsound:DSOUND_QueryInterface8 (0x2fdc1e0
> {2a8af120-e9de-4132-aaa5-4bdda5f325b8},0x34d634)
> warn:dsound:DSOUND_QueryInterface8 Unknown IID
> {2a8af120-e9de-4132-aaa5-4bdda5f325b8}
>
>  So the problem is that the interace {2a8af120-e9de-4132-aaa5-4bdda5f325b8}
> is not supported by the current Wine implementation. I've searched around
> but I couldn't find anything about this IID. If I knew what interface it
> was, maybe I could implement a stub and it might make the sound work.
>
>  So does anyone as an idea?
>
>  Thanks,
>
>  Guillaume B.
>
>
>
>
>



More information about the wine-devel mailing list