Some thoughts about the ominous DIB Engine

Felix Nawothnig flexo at
Fri Feb 9 06:06:09 CST 2007

Ken Thomases wrote:
> Pierre could speak to this better than I, but my understanding is  that 
> the Quartz driver does not need the DIB engine.  Quartz (the  Mac's 
> imaging and windowing API) is capable of drawing to offscreen  bitmaps 
> directly, at color depths that need not match the display's.
> This has implications for the design of the DIB engine, because it  
> should be designed to allow the graphics driver to override/bypass it.

I suggested to do all the work server-side a while back:

Especially see:

Now, in my opinion we shouldn't care about those apps but it's not up to 
me. :)


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