DirectX related question
hverbeet at gmail.com
Mon Feb 12 12:13:33 CST 2007
On 11/02/07, Tim Schmidt <timschmidt at gmail.com> wrote:
> I'll purchase crossover, but it looks like SupComm wants pixel shader
> 2.0, so I was thinking more along the lines of someone who wants to
> hack on DirectX 10, but has no DirectX 10 capable hardware. Or no
> DirectX 10 games to test against, etc. Anyone?
PS 2.0 is DX9. As mentioned in bug 6570, using GLSL for the shader
backend should help a bit for shader support. The current plan is to
make GLSL the default relatively soon.
I see a demo was released not too long ago, so I might give a try one
of these days.
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