Direct Draw "palette_convert"

Stefan Dösinger stefan at codeweavers.com
Thu Feb 15 03:18:25 CST 2007


Am Donnerstag 15 Februar 2007 08:52 schrieb Roderick Colenbrander:
> Use this patch which I made a while ago. I still need to fix some things in
> it but it handles the conversion using fragment shaders. You need to set
> the DirectDrawRenderer to opengl and RenderTargetLockMode to readtex. I
> hope to clean it up soon.
Forgot the patch?
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 189 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-devel/attachments/20070215/13ed4604/attachment-0001.pgp


More information about the wine-devel mailing list