[1/10] - [10/10] WineD3D

Neil Skrypuch ns03ja at brocku.ca
Fri Feb 16 14:37:25 CST 2007


On Wednesday 14 February 2007, Mirek wrote:
> Luke Bratch napsal(a):
> >> Wow, great work!!!!! 3DMark 2006 with fbo looks
> >
> > realy coool!! And some
> >
> >> Nvidia SDK demos are completly fixed!
> >
> > How did you test 3DMark2006?  When I try and run it,
> > it tells me I need Pixel Shader 2.0 support.
> >
> > I have UseGLSL set to enabled and OffscreenRenderMode
> > set to fbo, and the Pixel Shader 2 test in 3DMark03
> > works fine.
>
> Yes, but after accept this error message i can select some test and run
> benchmark, i have full version v102. I can't run any PS3 HDR test, GT1
> and GT2 tests are almost perfect, but very slow (fbo is slower than
> backbuffer, so I am not using it in other applications), you should also
> disable post procesing (very very slow) in 3DMark. Here are some
> screenshots with latest wine and latest Stefan patches:
> http://62.240.181.87/Mirek/3DMark2006/
>
> PS: I have GF 6800GS, Core 2 Duo X6800 at 3700MHz and about 2 FPS, but it
> works! :)
>
> Mirek

3DMark 05 and 06 are quite picky about caps, there's a few that are slightly 
off and it refuses to run, you can apply this hack to make it work:

http://otc.dyndns.org/stuff/wineshots/3dmark_capshack.patch

This may also be of interest:

http://bugs.winehq.org/show_bug.cgi?id=7434

- Neil



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