include/d3d9types.h: Remove Size from D3DVOLUME_DESC
hverbeet at gmail.com
Sat Feb 24 06:27:23 CST 2007
On 24/02/07, Rok Mandeljc <rok.mandeljc at email.si> wrote:
> According to both MSDN and wine's d3d9 sources, Size was removed from
> D3DVOLUME_DESC in DX9. This patch seems to have fixed crash in d3dx9_30.dll at NeverWinter Nights 2 startup (I assume it was due to wrong offset of Width, Height and Depth due to Size's presence).
Nice find, this fixes some stack corruption in a couple of applications.
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