[8/12] WineD3D: Create multithreading contexts for swapchains

Stefan Dösinger stefandoesinger at gmx.at
Wed Feb 28 09:57:39 CST 2007

> I can even run Tom Clancy's Rainbow Six Vegas, but there are still
> problems with offscreen rendering.
Yeah, offscreen rendering is unsupported with my multithreading patches. I 
have another patch to fix that, but I haven't tested it.

I have a bit of a mess in my wine tree at the moment(2 sets of patches), I 
will clean that up, send a few non-multithreaded patches to wine-patches and 
the newest multithreading thing to wine-devel for testing.
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