[6/6] d3d9: Add a mova rounding test

H. Verbeet hverbeet at gmail.com
Wed Feb 28 15:19:42 CST 2007


On 28/02/07, Alexandre Julliard <julliard at winehq.org> wrote:
> The test fails here:
>
> ../../../tools/runtest -q -P wine -M d3d9.dll -T ../../.. -p d3d9_test.exe.so visual.c && touch visual.ok
> visual.c:405: Test failed: Expected color 00ffff00, got 00000000 (for input -2.400000)
> visual.c:405: Test failed: Expected color 00ffff00, got 00000000 (for input -1.600000)
> visual.c:405: Test failed: Expected color 0000ffff, got 00000000 (for input -0.400000)
> visual.c:405: Test failed: Expected color 0000ffff, got 00000000 (for input 0.400000)
> visual.c:405: Test failed: Expected color 00ff00ff, got 00000000 (for input 1.600000)
> visual.c:405: Test failed: Expected color 00ff00ff, got 00000000 (for input 2.400000)
> make: *** [visual.ok] Error 6
>
Could you run that with +d3d_caps and possibly dump the value of
caps.VertexShaderVersion? On a default Wine install that test should
be getting skipped because our ARB shader backend doesn't support
vs_2_0.



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