World of Warcraft Progress
cyrix12 at cox.net
Tue Jan 2 02:51:37 CST 2007
First off, I'd like to say happy 2007! Hope you all did some good
celebrating. I know I did ;)
Anyway, I've been doing some testing on World of Warcraft, and I noticed
some things of interest (Latest wine version from cvs/git, no patches
First off, the D3D (DX9) runs MUCH better (faster and more smoothly)
than the OGL mode. Big kudos to you guys; last time I played, the D3D
mode was completely unusable because there was no D3D support in wine.
The OGL performance isn't bad by any means, but it isn't great either.
I was running some traces as I played, but nothing in particular seemed
to be the culprit in terms of choppiness, so it's possible that it
could just be my system. I'll write back soon when I have more
conclusive evidence. Additionally, OGL mode crashes any time I attempt
to change a video setting, something that does not happen in D3D mode.
The load time (both startup and between zones/etc) is at least 10x
faster than it used to be. I know that Blizzard has been working on
this a bit, but based on what I've seen on systems running Windows, the
load time reduction seems largely due to improvements in wine.
I guess my only real complaint at this point, since the D3D mode woks
so well, is that the X cursor still shows up in the game window along
with the game cursor. I vaguely recall having this problem a long long
time ago in OGL mode, but I can't remember exactly what caused it or how
it was fixed. Anyone have a better memory than I do?
That's pretty much the state of WoW at the
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