[3/10] WineD3D: Move decoding the vertex declaration to the vertexshader state handler

Stefan Dösinger stefandoesinger at gmx.at
Thu Jan 4 06:17:19 CST 2007


Am 04.01.2007 um 04:12 schrieb * *:

> This particular commit breaks Galactic Civilizations 2 Dark Avatar.
> Would a trace be helpful?
>
> 438c17284138776edbbe9196364ae620bbf01adb is first bad commit
> commit 438c17284138776edbbe9196364ae620bbf01adb
> Author: Stefan Dösinger <stefandoesinger at gmx.at>
> Date:   Tue Jan 2 21:31:08 2007 +0100
>
>    wined3d: Move decoding the vertex declaration to the vertexshader
> state handler.
Can you test if patch 7/8 I sent yesterday fixes it? "WineD3D:  
Dirtify the stream sources in DrawPrimitiveUP"

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