OpenGL in child windows
L. Rahyen
research at science.su
Wed Jan 10 07:00:34 CST 2007
Wednesday January 10 2007 06:27、Chris Robinson さんは書きました:
> Here's something I've been working on for about the past week. It's my
> attempt to get OpenGL to render into an X11 child window that overlays the
> Win32 window.
Your patches works perfectly! I have tested few applications with OpenGL
windows and everything works perfectly. For better testing I have tested all
Windows application I have including games to make sure there is no any
regression. Everything works great including performance (i.e. I didn't find
any bugs and 3D performance is as good as without patches). Well done!
> With luck, they can be gotten to a point soon where they can be rewritten
> properly to get into Wine.
Hope so because it's very important to get this in main tree before 1.0
release. Now with your patchs all 3D professional software (which unusable
because of OpenGL child windows in vanilla Wine) can work perfectly under
Wine (Lightwave for example which has multiple OpenGL child windows works
great).
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