wined3d [1/5]: Add GL_EXT_texture_sRGB constants and corresponding CheckDeviceFormat query

Stefan Dösinger stefan at codeweavers.com
Wed Jun 6 18:43:55 CDT 2007


Am Donnerstag, 7. Juni 2007 01:03 schrieb Phil Costin:
> Adds necessary GL constants and allows the application to query whether a
> particular texture format is compatible with sample-time texture
> linearization.
Ideally you shouldn't enable the srgb formats in this patch already, but 
rather in 4/5, but since the current code returns WINED3D_OK this is an 
unimportant detail.



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