[6/6] d3d9: Add a mova rounding test
hverbeet at gmail.com
Thu Mar 1 05:41:04 CST 2007
On 01/03/07, Alexandre Julliard <julliard at winehq.org> wrote:
> "H. Verbeet" <hverbeet at gmail.com> writes:
> > Could you run that with +d3d_caps and possibly dump the value of
> > caps.VertexShaderVersion? On a default Wine install that test should
> > be getting skipped because our ARB shader backend doesn't support
> > vs_2_0.
> The version is 3.0, because it's using the software shader on this box:
Ah right. Software shaders don't work at all at the moment, and I
don't expect them to start working anytime soon either, so we should
probably just remove them completely.
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