Current wine and HL2 family - well done!

Wojciech Arabczyk wojciech.arabczyk at
Mon Mar 5 01:31:07 CST 2007


>   We just tried it and we can't reproduce your problem. We were even going
> in the water itself and the display was smooth and without any distortion.
> We set the DX9 mode in the game command line (parameter -dxlevel 90).

To say even more - with this new version all the random buffers that were 
displayed are finaly gone, so there's no more strange looking side effects on 
this map (especially at the bomb spot over at the ramp near the watter).

I've also made a test using UseGLSL=enabled, and the water looks perfect, tho 
the barrels seem overly shiny - same goes for the weapons the player is 
holding. I think there may be a texture stage missisng, tho everything else 
seems almost perfect (and with 16xAA looks amazingly well, with not much of a 
speed impact at 800x600).

Best regards
Wojciech Arabczyk

More information about the wine-devel mailing list