New opengl thread context selection patches for testing

Stefan Dösinger stefan at codeweavers.com
Wed Mar 7 06:39:27 CST 2007


Am Dienstag 06 März 2007 20:48 schrieb Mirek:
> Stefan Dösinger napsal(a):
> > Am Sonntag 04 März 2007 23:04 schrieb Mirek:
> >> Ok, i tried it with current CVS.
> >> + Oblivion is still broken (same as with previous patchset)
> >
> > Which offscreen rendering method did you use?
>
> Backbuffer
What happens with fbos? Last I knew this game works better with fbos
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