WineD3D: Blit the offscreen texture into the drawable if needed

Ivan Gyurdiev ivg231 at gmail.com
Fri Mar 9 19:35:09 CST 2007


> This time cube texture support is added. Hopefully the coords are right, I had 
> no test app for them. If not it should be easy to spot the very 
> characteristic flipping of the image.
>   
I'm confused - you replaced a patch which had no support for cube maps, 
with one that has untested support for cube maps?







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