WineD3D: Blit the offscreen texture into the drawable if needed

Ivan Gyurdiev ivg231 at
Fri Mar 9 19:35:09 CST 2007

> This time cube texture support is added. Hopefully the coords are right, I had 
> no test app for them. If not it should be easy to spot the very 
> characteristic flipping of the image.
I'm confused - you replaced a patch which had no support for cube maps, 
with one that has untested support for cube maps?

More information about the wine-devel mailing list