Supreme Commander Up and running!

Markus kde at 3danim.de
Wed Mar 21 08:21:15 CDT 2007


On Wednesday 21 March 2007 13:26, Wojciech 'arab' Arabczyk wrote:
> > http://headline.czela.net/Mirek/wine/Supreme%20Commander/ with GLSL and
> > this is part of messages when playing demo game:
> >
> > fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
> > glDrawElements @ drawprim.c / 991
> > fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
> > fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from
> > glDrawElements @ drawprim.c / 991
>
> I've encountered this when running some windows demoscene prod, with GLSL
> FBO's enabled. Try switching to pbuffer as it helped here.
Setting either pbuffer, fbo or no OffscreenRenderingMode key at all did not 
have any effect.

-- 
Markus



More information about the wine-devel mailing list