Supreme Commander Up and running!
stefandoesinger at gmx.at
Wed Mar 21 10:08:49 CDT 2007
Am Mittwoch 21 März 2007 14:31 schrieb H. Verbeet:
> On 21/03/07, Mirek <thunder.m at czela.net> wrote:
> > fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4
> That'll do it. Looks like it's not so much the GLSL implementation as
> the different caps we return when GLSL is used.
Ah yes, Instancing makes sense for a real time strategy game.
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Size: 189 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-devel/attachments/20070321/03fcf3e8/attachment.pgp
More information about the wine-devel