Improving DirectDraw OpenGL renderer for SoC?
Alexander Nicolaysen Sørnes
alex at thehandofagony.com
Wed Mar 21 14:01:24 CDT 2007
i am thinking about participating in the Summer of Code, and thought it would
be interesting to improve DirectDraw such that Command & Conquer Tiberian Sun
& Red Alert 2 run faster. Currently, they crash once the mouse is moved
in-game when OpenGL rendering is enabled. Thus the project would involve
fixing that bug, and then other performance issues/crashes that occur.
However, I don't really have much experience with C and Wine. The
closest I have gotten is some patches for Wine's WordPad implementation.
Would it be feasible to acquire the necessary knowledge and fix the bugs
before the end of summer?
Alexander N. Sørnes
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