[5/7] wined3d: Fix glsl texbem instruction for projective textures

H. Verbeet hverbeet at gmail.com
Thu Mar 22 14:53:22 CDT 2007

On 22/03/07, Fabian Bieler <der.fabe at gmx.net> wrote:
> > Are you sure that's correct? This will modify the coordinates for
> > later instructions as well.
> The texbem instruction can only be used in pixel shaders up to version 1.3, so
> the data in the used texture coordinate register is overwritten with the
> texture color data anyhow.
Ah, right.

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