Supreme Commander Up and running!

H. Verbeet hverbeet at
Thu Mar 22 17:59:25 CDT 2007

On 22/03/07, Stefan Dösinger <stefandoesinger at> wrote:
> The problem that occurs here is that some vertex attribute type can't be set
> in the glVertexAttribfv calling loop. Most likely because I didn't figure out
> which gl call takes the precise argument. Should be easy to figure out.
NV_half_float looks useful.

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