WineD3D: Handle WINED3DSPSM_DZ and WINED3DSPSM_DW in texcrd in arb shaders

Stefan Dösinger stefan at codeweavers.com
Sat Mar 24 09:47:30 CDT 2007


Am Samstag 24 März 2007 15:36 schrieb Ivan Gyurdiev:
> > From b1df18be85d1ca6a9904be05420f975f6933b030 Mon Sep 17 00:00:00 2001
> > From: Stefan Doesinger <stefan at codeweavers.com>
> > Date: Fri, 23 Mar 2007 19:03:58 +0100
> > Subject: [PATCH] WineD3D: Handle WINED3DSPSM_DZ and WINED3DSPSM_DW in
> > texcrd in arb shaders
>
> Isn't there a function to handle modifiers?
> "get_modifier_line"...
Oh indeed, you're right. I'll fix the patch.
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