Game road to 1.0

Roderick Colenbrander thunderbird2k at
Sun Mar 25 13:56:13 CDT 2007

> OpenGL: I don't really know of the windowed opengl state, and the wined3d
> -> 
> wgl move. Still planned?

OpenGL needs to get proper windowed opengl rendering support. The best route to that seems to be by using opengl child windows. There's a patch for it but it needs cleanups and then AJ needs to accept it ..

After that the rest of OpenGL can be cleaned up. For instance the pixelformat limitation can be lifted and because of that various things can be done in a proper way. Second multisampling will be possible as well.

After OpenGL is stable, WineD3D can be moved over to WGL.

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