Small Direct3D milestone

Mirek thunder.m at
Fri May 11 15:59:09 CDT 2007

Mirek napsal(a):
> Stefan Dösinger napsal(a):
>> Am Freitag 11 Mai 2007 22:25 schrieb Mirek:
>>> I have one game (Polda 5 Czech version only) which is unplayable without
>>> vertex blending, with latest wine and my nvidia card it looks better,
>>> but it is still not perfect (I have registry key for software
>>> emulation), If you want, I can send you some debuging output, or
>>> screenshot. So SDK demos are realy useful to get wine work with more 
>>> apps.
>> I suppose you also have my software vertex emulation patches in, 
>> right? Screenshots would be good to look at. If there's really a game 
>> out there that doesn't work without this feature there's a point in 
>> continueing work on software or shader emulation of it. I considered 
>> vertex blending a somewhat academic feature.
> Here is log message and some screenshots 
> Official game site:
> Characters and dynamicaly created objects are broken (but now with 
> 0.9.37 not unplayable), it is game from year 2005.

I forgot add link to download demo:


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