Small Direct3D milestone
doctormo at gmail.com
Fri May 11 23:12:42 CDT 2007
Woot, thank you so much!
Stefan Dösinger, is this a time to ask you for help getting the really
really easy bug in X11DRV_DIB_MapColor, oh go on pretty please with
sugar on top?
On 11/05/07, Raymond Barbiero <EJGYBOGOIPSJ at spammotel.com> wrote:
> > >> continueing work on software or shader emulation of it. I considered
> > >> vertex blending a somewhat academic feature.
> FYI, I get similar vertex blending errors playing Oblivion.
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