Small Direct3D milestone
c-d.hailfinger.devel.2006 at gmx.net
Sat May 19 13:20:24 CDT 2007
On 11.05.2007 21:16, Stefan Dösinger wrote:
> With Wine 0.9.37 we've archieved something that I allow myself to call a small
> milestone - All Direct3D7 Immediate mode SDK demos successfully perform their
> intended rendering.
> Two major problems are left though, namely windowed opengl rendering(see the
> junk where a menu bar should be) and GetDC(there should be a little bit of
> text rendered, I disabled render target locking to get proper performance).
> Where to go from here? I am currently fixing the DirectDraw rewrite
> regressions I can get hold of, and I am trying to make D3D thread safe
> finally. From the application point of view my focus will stay on fixing
> older apps first, which somewhat includes getting thread safety, render
> target locking and GetDC working properly.
Did you change something affecting D3D multithreaded apps? Star Trek:
Bridge Commander doesn't start for me (only blank screen) since 0.9.37.
http://www.bridgecommander.com/indepth/bcdemo.htm (downloadable demo)
I'm using the opensource r300 ATI drivers if that matters.
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