Small Direct3D milestone

Carl-Daniel Hailfinger c-d.hailfinger.devel.2006 at
Sun May 20 14:36:01 CDT 2007

On 19.05.2007 21:55, Stefan Dösinger wrote:
>> Did you change something affecting D3D multithreaded apps?
> I am currently working on this. Some fundamental work went into wine somewhen 
> between .33 and .35, but its not active yet. It was just some data structure 
> modifications to handle multiple contexts for one swapchain. Before that the 
> state management rework enabled us to keep track of states for multiple 
> contexts.
> But right now I am working on making things really thread safe, and after that 
> I can debug some gl crashes with the context selection patches I posted on 
> this list a few months ago so they can go in finally.


>> Star Trek: 
>> Bridge Commander doesn't start for me (only blank screen) since 0.9.37.
>> (AppDB)
>> (downloadable demo)
>> I'm using the opensource r300 ATI drivers if that matters.
> No idea about that. If it worked before a regression test will help

Will do a regression test and report back.


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