The ddraw tests don't compile with Visual C++ 2005.
stefan at codeweavers.com
Sun May 27 06:49:28 CDT 2007
Am Sonntag 27 Mai 2007 13:17 schrieb Francois Gouget:
> Visual C++ 2005 does not like the way we compute the infinity and NaN
> values. I've tried replacing the current divisions by zero with
> arithmetic on FLT_MAX (at least for the infinity calculations), but it
> did not like that either.
> Does anyone know how to make these calculations portable?
> How does one get at these values on Windows?
Does it like less obvious calculations, like
float one = 1.0;
float zero = 0.0;
float infinity = one / zero;
float nan = zero / zero;
I couldn't find any usable way of getting a NaN and INF, only the test for it
via isNaNf. The same problem will occur in d3d8 and d3d9 I think.
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