c++ code
Evan Stade
estade at gmail.com
Mon May 28 16:25:29 CDT 2007
On 5/26/07, Alexandre Julliard <julliard at winehq.org> wrote:
>
> "Evan Stade" <estade at gmail.com> writes:
>
> > I want to write conformance tests for gdiplus and that requires the use
> of
> > c++. Even if I were to focus on the gdi+ flat api, the windows SDK
> headers
> > for that have c++ code in them, also eventually when the gdi+ c++
> wrappers
> > are written on top of the flat api then we will need to be able to
> compile
> > c++ in the wine environment. What do I have to do to be able to write
> these
> > tests?
>
> I don't see any need to use C++ for that. All the exported APIs are
> callable from C code, and the corresponding headers are C compatible
> too.
>
> --
> Alexandre Julliard
> julliard at winehq.org
>
Well the Platform SDK headers use C++. From gdiplus.h:
...
namespace DllExports
{
#include "GdiplusFlat.h"
};
...
And if you try to just include GdiplusFlat.h (i.e . only using the gdi+ flat
api), you have to include GdiplusGpStubs.h. From GdiplusGpStubs.h:
...
class GpBrush {};
class GpTexture : public GpBrush {};
...
So it would be impossible to compile any conformance test for gdi+ in C
using the platform sdk headers. In my eyes it seems that there are 2
options: edit the platform sdk headers so that they are compatible with C
code (change "class GpFoo {};" to "typedef void GpFoo") or use g++ to
compile. Are you suggesting the former over the latter?
-Evan Stade
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