[1/6] WineD3D: Only glBindAttribLocation used attributes

Stefan Dösinger stefan at codeweavers.com
Thu Nov 8 16:45:54 CST 2007

Am Donnerstag, 8. November 2007 22:54:49 schrieb Mirek Slugeň:
>  You can easily test performance with Nvidia SDK demo
> AntiAliasingWithTransparency.exe not every game or application is affected
> by this regression. Every affected application is using PS 3.0 (NFS
> ProStreet, Call of Duty 4, Unreal Tournament 3).
I found the problem, patch sent. Thanks for the constant testing work.
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