WineD3D: Implement detection of ATI cards with Mesa DRI drivers
stefan at codeweavers.com
Wed Nov 21 17:45:09 CST 2007
Am Donnerstag, 22. November 2007 00:15:30 schrieb Roman Mamedov:
> Presently, if an ATI card uses open-source DRI drivers from the Mesa
> project ( http://dri.freedesktop.org/wiki/ATI ), Wine will report it to
> Windows applications as being some generic nVIDIA model, based on D3D
> capabilities of the card.
The patch looks good to me content wise, but please attach it as an attachment
to the mail instead of copypasting it into the mail. Also I am not sure if we
should report R200 cards. They have pixel shader 1.x support on Windows, but
Wine cannot implement this because the cards are too limited to support
GL_ARB_fragment_program(~ ps 2.0), but there is no common extension that maps
1.x pixel shaders, only an ATI specific one. Any volunteers for a
GL_ATI_fragment_shader shader backend :-) ? On the other hand, those cards
support a few features that older cards did not have, like vertex shaders or
Also note that Alexandre is on holiday this week, so the patch won't be
committed before next week.
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