d3dx8: Implementation of WINAPI D3DXAssembleShaderFromFileA
Michael Stefaniuc
mstefani at redhat.com
Tue Nov 27 09:19:56 CST 2007
Frank Richter wrote:
> On 27.11.2007 09:28, Michael Stefaniuc wrote:
>> Just go for
>> if ( !pSrcFile )
>> return D3DXERR_INVALIDDATA;
>>
>> LPWSTR pSrcFileW = NULL;
>> DWORD len;
>> HRESULT ret;
>> ...
>
> That's C++, not C, isn't it?
No it is C as C99 allows to have the variable definitions in the middle
of the code. But Wine itself doesn't allow that and i have missed that.
bye
michael
--
Michael Stefaniuc Tel.: +49-711-96437-199
Consulting Communications Engineer Fax.: +49-711-96437-111
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