d3dx8 [patch 1/10] Implement D3DXPlaneFromPointNormal

Stefan Dösinger stefan at codeweavers.com
Wed Nov 28 05:22:48 CST 2007

Am Mittwoch, 28. November 2007 09:17:04 schrieb tony.wasserka at freenet.de:
> Anyways, where should we put the d3dx9 code? I mean, we have 13 folders to
> choose from.. Perhaps It'd be better if we create a new dll (or at least
> directory) called d3dx9 were we implement all d3dx9 stuff and let the other
> d3dx9_xx dlls just call these functions? This would improve the clarity of
> the code structure, so that people that don't follow this discussion can
> also understand what we're doing ;-)
Yes, I think this is a good idea. It wouldn't be a wined3dx which is shared 
among d3dx8 and d3dx9, but it would just be a central place for the common 
code in d3dx9_xx.dll, which will be a big majority of the code I guess.
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