Are *any* games as popular as World of Warcraft?

Stefan Dösinger stefandoesinger at
Tue Oct 2 04:12:41 CDT 2007

Am Montag, 1. Oktober 2007 21:36:26 schrieb Roderick Colenbrander:
> Call of Duty is popular but I would say that CounterStrike (+
> CounsterStrike Source, the port to the Source engine) are way more popular.
> More and more games these days are distributed using Steam. That's
> something to watch too.
There are very few cash cow games, the ones I know were mentioned already. 
However, from a Wine point of view, the engines are more interesting. When 
looking at the engines, there are a few popular ones: ID Software 
engines(quake, doon), Unreal, Source, and a few others. Many of the new high 
end games released in the last months were Unreal 3 based. Bioshock, Medal of 
Honor: Airborne, Rainbow Six: Vegas, and others. Also note that while most 
engines are cross platform in their nature and have an opengl renderer, many 
games ship only the D3D backend, or the opengl backend is not functional.

The games which cause the buzz on the graphics market are usually single 
player games(TES Oblivion, Bioshock). Those are usually used by users to talk 
about how good or crappy Wine is, but the games that are long term 
interesting and block Windows to Linux switches are always Multiplayer or 
Online games, or sometimes Kids games. Those games are usually rather simple 
in their graphics requirements.

I think the main blockers for Wine as a gaming Platform isn't D3D any more. A 
few months back sound used to be a blocker, but Maarten has done a great job 
on that. Most issues seem to be located in the copy protection area, and in 
input handling. Sadly, there are some copy protection / anti cheat rootkits 
which are technically almost impossible to support(namely GameGuard), and in 
the Input area we have another OpenGL child window like problem. Also the 
network sometimes makes troubles, but this has improved with the recent 
wintrust / crypt work done for iTunes.
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