wined3d: Allow WINED3DFMT_R32F render targets
hverbeet at gmail.com
Sun Oct 14 04:57:35 CDT 2007
On 14/10/2007, Chris Robinson <chris.kcat at gmail.com> wrote:
> May need more work for this to be proper, but we currently allow R16F render
> targets under the same circumstances. It's also enough to make UT3 (which
> requires it) happy.
Unless the performance problems with R32F have been fixed, this will
cause performance regressions in applications that actually try to use
it. (C&C3 for example).
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