d3dx8 math implementation + tests: use more "," instead of ";".
Alexandre Julliard
julliard at winehq.org
Fri Oct 26 05:09:14 CDT 2007
Lionel Debroux <lionel_debroux at yahoo.fr> writes:
> I noticed several "," in the implementation and tests of D3DX8 math
> functions. I added more, since this may help the auto-vectorizer of
> some compilers noticing that x86 SIMD could be used.
I don't see any reason why that would make the slightest difference,
what makes you think this is needed?
--
Alexandre Julliard
julliard at winehq.org
More information about the wine-devel
mailing list