ddraw:d3d tests failing consistently

Jakob Eriksson jakob at vmlinux.org
Sat Oct 27 15:54:58 CDT 2007

Francois Gouget wrote:
> It seems what you want is unit tests that would garantee that WineD3D 
> behaves in the way which _you_ have decided. Most of the time that's the 
> same as writing a _conformance_ test, but apparently in this specific 
> case it's different. If that's so, then maybe we have to see how we can 
> distinguish the two (separate test suites, enabling additional tests 
> when running in Wine, etc).
> This sort of infrastructure could also be useful in the case I 
> mentionned above, where a specific version of Windows returns something 
> stupid, but where we'd very much prefer to match the behavior of the 
> other non-buggy versions.

This is very interesting and what I always thought lacking in Wine testing.
We need both a way of checking that Wine works like Windows and,
our a test to our own standards.


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