[5/5] WineD3D: Pixel shader 1.x constants are clamped to [-1;1]

Stefan Dösinger stefandoesinger at gmx.at
Thu Sep 13 06:08:50 CDT 2007

Am Donnerstag, 13. September 2007 12:43:54 schrieb Alexandre Julliard:
> Stefan Dösinger <stefandoesinger at gmx.at> writes:
> This one fails make test for me:
> quad 4 has color 00bfbf7f, expected 0x00bfbf80 make[2]: *** [visual.ok]
This looks like a precision problem (7f vs 80). I will make the test less 
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