[2/2] WGL: Sync pixmap after glFlush/glFinish, not before every GL call

Alexandre Julliard julliard at winehq.org
Thu Sep 13 06:40:03 CDT 2007


Chris Robinson <chris.kcat at gmail.com> writes:

> From 95214f29672566796564db30ab7f61a2462e4e50 Mon Sep 17 00:00:00 2001
> From: Chris Robinson <chris.kcat at gmail.com>
> Date: Wed, 12 Sep 2007 06:42:05 -0700
> Subject: [PATCH] WGL: Sync pixmap after glFlush/glFinish, not before every GL call

The goal is to sync the pixmap before we start drawing to it, so doing
it at glFlush time is too late.

-- 
Alexandre Julliard
julliard at winehq.org



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