[2/2] WGL: Sync pixmap after glFlush/glFinish, not before every GL call

Alexandre Julliard julliard at winehq.org
Thu Sep 13 11:16:48 CDT 2007

Chris Robinson <chris.kcat at gmail.com> writes:

> Is the pixmap updated with the DIB memory, or is the DIB memory updated with 
> the pixmap? In the latter case, it should be fine.

It's supposed to work both ways.

> Also, I'm not even sure a DIB can have a proper GL context, given that GL 
> rendering by nature is device-dependant (possibly forgoing generic/software 
> rendering, which we don't export). Is there anything which shows this is 
> possible, or should I try to make some tests?

Tests would definitely be a good idea.

Alexandre Julliard
julliard at winehq.org

More information about the wine-devel mailing list