[2/2] WGL: Sync pixmap after glFlush/glFinish, not before every GL call
Alexandre Julliard
julliard at winehq.org
Thu Sep 13 11:16:48 CDT 2007
Chris Robinson <chris.kcat at gmail.com> writes:
> Is the pixmap updated with the DIB memory, or is the DIB memory updated with
> the pixmap? In the latter case, it should be fine.
It's supposed to work both ways.
> Also, I'm not even sure a DIB can have a proper GL context, given that GL
> rendering by nature is device-dependant (possibly forgoing generic/software
> rendering, which we don't export). Is there anything which shows this is
> possible, or should I try to make some tests?
Tests would definitely be a good idea.
--
Alexandre Julliard
julliard at winehq.org
More information about the wine-devel
mailing list