d3dx8: D3DXCreateMatrix

H. Verbeet hverbeet at gmail.com
Mon Apr 7 11:08:35 CDT 2008

On 07/04/2008, David Adam <david.adam.cnrs at gmail.com> wrote:
> I agree that the good implementation is with array.
> The bad thing is that we must bound the size of the array ourself. I think
> that a size of 64 or 128 for the array is enough, right?
Well no, you keep track of the array size and grow it when it's too
small when doing a push.

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